Eirbane
From Ezrian Wiki
Eirbane is a world with two moons. Chizena is the larger moon and tinted greenish. Gobal is the smaller one and is very light white.
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[edit] History
Eirbane appeared as an expression of Earth and Wind. Later, the introduction of heat and ice and their interactions with themselves and the previous elements made the world habitable. After light and dark appeared, so did simple life forms, like algae. Then plants became more complex. The fungus appeared to feed off the dead plants. Then grazers, then predators, then sapients.
The gateways were sealed. Upelo was sealed into the crystal, which was broken into pieces. Each hero took a piece and vowed to have his family line guard it. After his foiled attempt to use Josiah to open the Gateway to the after life, Anchein sought to break the seals on the Gateways to Ceadin and Malavon and restart the realm war. Latham lit Ezrian on fire and ascended with souls of the righteous to a new realm.
[edit] Geography
[edit] Political
In 1572 there were four main eastern countries. Beithall, Giraun, Tresovia, and Tarnel. Beithall was in the southeastern part of Dicaudia and was about the size of the Scandinavian peninsula. To the northeast of Beithall was Giraun, an island about the size of the combined UK. South of Beithall was Tresovia, the largest, but not necessarily most powerful of the main nations. Tarnel was small and lay northwest of beithall. They were a wealthy, intellectual people that remained neutral in all armed conflicts and had little interaction with the other nations. To the north of the main countries lie a long strip of cold, barren land and a peninsula that was inhabited only by small tribes of warring barbarians called "the Feudlands". North of that was uninhabited.
[edit] Sapients
Main article: Sapient
[edit] Hatchet-heads
Hatchet-heads are sapients resembling oviraptorosaurs. They are the most linguistically capable sapient species and often serve as translators. Because of their ability to communicate -and thus do business with- many species and cultures, they have become very geographicall widespread and hatchet-head individuals often accumulate great wealth. Even though the species is uncommon, due to the wealth of many individuals, they have more influence than would be expected.
They armor their necks in layers. The first layer being a long tube made of fire-proof fibrous minerals. The garment is heated with small nodules of iron, which can combine with the fabric, giving an additional layer of protection in case the overlying mail is pierced. Their weaponry consists of the face-axe, which is just like it sounds; a helmet with a sharpened blade at the snout. They also use spike-hammers with small heads and scythe-like weapons with lang handles and smaller blades that are round in cross-section.
[edit] Humans
Main article: Human
Humans are primate-like creatures and represent the most powerful and numerous of the sapient species. Roughly two thirds of the world's sapients are humans. Like most sapient species, there are multiple races of humans. The oldest are the Eldins, a dark skinned people who once ruled a gigantic Universal State. At the peak of their empire, a plague emerged that single handedly crippled them. The Eldins called it "the White Terror." This sudden loss of hegemony created a power vacuum exploited by people of a small light-skinned racial minority of Eldinian descent centered in Nupolia. These people gave rise to the Nupolic, or common race. Their descendants included all other human races.
[edit] Sech-Tlawkai
The Sech-tlawkai are tall sapients similar to ornithomimosaurs. They are strongly matriarchal due to their pronounced sexual dimorphism- females are much larger and stronger than males. Most live in the south, where there are two divisions. The most numerous and influential to humans are the plains setch-tlawkai. They live in arid plains and own large nut orchards. There may be white sechtalwkai in the far south that don't interact with humans. A minor race of sech tlawkai live in the southern marshes. They are shorter than their plains counterparts, with wider feet and longer toes. They have sharper beaks and many small teeth towards the front of their snouts. They hunt birds with three-barrled blow dart guns which they have to insert entirely into their mouths because they lack lips.
[edit] Wildlife
[edit] Fauna
Main article: Fauna of Eirbane
Eirbane is populated with many creatures. Creatures can be either sapients, animals, beasts or monsters. Sapients are intelligent creatures capable of intelligent speach. Animals are wild creatures tamed by humans. Beasts are creatures that have not been tamed, and still "have their wild." Monsters are beasts with strong magical capabilities.
Ogres and trolls are sasquatch. Wyverns are pterosaurs. Unicorns are real, as "'corns" with differing numbers of horns, like binicorns, trinicorns, tetracorns, and pentacorns. Yales are ceratopsians.
[edit] Flora
Main article: Flora of Eirbane
The flora of Eirbane is similar to the vegetation of earth. There are more carnivorous plants and many plants have magical properties.